Opening Shot

Opening Shot
Basic Martial Technique
Prerequisites: Martial Rank 2
Disciplines: Marksman
Standard Action [REC Weapon Speed]
Cost: 1 Stamina
Effect: Aiming at an unbalanced location on your target's body, you fire a shot that sends them off balance, creating an opening in the target's defenses. Make an attack:
Range: Weapon Range
Target: One creature within range
Attack: Ranged Weapon P vs. AC
Hit: Weapon[1 WD] damage and the next attack against the target made within 10 segments (from a creature other than you) gains a +2 power bonus to the attack roll.
Master Augment, Magic Opener
[Martial Rank 4, Magic Item]
Requirement: You must be wielding a Magic Weapon.
Effect: On a hit, if the target has Magic Resistance, it suffers a -2 penalty to its next Magic Resistance check (if made within 10 segments).
Augment, Greater Opening Shot
[Martial Rank 5]
Stacking [Rank 5, 8, 11, etc]: This augment may be applied multiple times and is only limited by your Martial Rank.
Effect: Increase the damage dealt by 1 WD.
Master Augment, Debilitating Shot [Stance]
[Martial Rank 2]
Requirement: You must be utilizing the Dodging Harrier Stance.
Cost: 1 Stamina
Effect: On a hit, the target also suffers -2 penalty to attack rolls for 10 segments.
Master Augment, Exposed Opening [Stance]
[Martial Rank 3]
Requirement: You must be utilizing the Raptor's Gaze Stance.
Effect: The next attack on the target made within 10 segments (from a creature other than you) does not suffer a penalty from Concealment.
Master Augment, Keep Him Distracted [Stance]
[Martial Rank 3]
Requirement: You must be utilizing a Guardian Stance.
Effect: On a hit, gain a +2 power bonus to damage for each ally adjacent to the target.
Master Augment, Perfect Opening [Stance]
[Martial Rank 3]
Requirement: You must be utilizing a Scoundrel Stance.
Cost: 2 Stamina
Effect: On a hit, the target also grants an Advantage for the next attack against it (from a creature other than you) made within a 10 segments.
Master Augment, Find The Angle [Stance]
[Martial Rank 5]
Requirement: You must be utilizing the Evasive Step Stance.
Cost: REC +1
Effect: You may shift 5ft before the attack.