Hunting
Hunting – Dexterity & Wisdom
Trade Skill
"Don't worry about Ol' Gerald, he can head out there for weeks with just a knife, and he always comes back fatter than when he left!"
——Harold, Local Tradesman
Hunting is the ability to capture wild land animals and birds for food. It involves knowledge of different types of game and hunting methods, including trapping and shooting (or spearing). Hunters can also skin animals for their fur or hide and similar animal products. The Hunting skill includes knowledge of the value of game meat and animal products and the best market for a particular good. Hunters are also able to track down and eliminate predatory animals. Hunting lore allows a character to determine the types of game that can be found in an area based on climate and environment, identify the best method for catching a particular animal, and the ability to locate the best hunting spots.
Common Uses of the Hunting Skill
- Hunt animals for food
- Know the market value of game meat and animal products
- Identify game animals
- Eliminate predatory animals
- Locate ideal hunting spots
Example DCs for Hunting
Hunt for food to feed yourself for 1 day. For every 2 points you exceed the DC, increase the number of days food you can obtain by 1 or the number of people you can feed by 1. | DF 2 | DC 10 |
Identify common game animal | DF 3 | DC 15 |
Create a snare trap | DF 3 | DC 15 |
Follow animal tracks and signs to find fresh water. | DF 4 | DC 20 |
Skin a common animal (for fur or hide) | DF 4 | DC 20 |
Identify uncommon game animal | DF 4 | DC 20 |
Identify appropriate hunting method or typical game for environment | DF 4 | DC 20 |
Skin an animal to create a usable hide | DF 5 | DC 25 |
Identify animal tracks | DF 6 | DC 30 |
Skin uncommon animal (for fur or hide) | DF 6 | DC 30 |
Common Modifiers for the Hunting Skill
Lush environment (such as forest, jungle, etc) | +4 |
Sparse environment (such as desert, mud flat, arctic, etc) | -4 |