Aiding Skill Checks
Characters can choose to aid each other when trying to succeed at a skill that otherwise might be too difficult to accomplish for a single person. They may aid each other on a skill check in multiple ways:
Cooperative Skill Check
Sometimes it is reasonable for multiple characters to cumulatively assist on a check, such as moving a heavy boulder or bursting open a stuck door. To determine the success or failure of the group, all character's make the Skill Check. The character with the highest result is designated as the leader and their result forms the basis of the skill check. All other character's results are considered to be aiding the highest result, comparing their result to the original DC of the check minus 10 [DC -10]. Each character that succeeds this aid check grants the leader a +2 bonus to the check. Finally, the leader result with all bonuses and penalties applied is compared to the original DC of the Skill Check.
Direct Aid
With direct aid, a character takes one or more characters under their wing to assist them in completing a task. The character that is providing aid, henceforth known as the leader, makes a single check for both characters at a -5 penalty. The leader may directly aid additional characters, at a cumulative -5 penalty for each character. Success or failure applies to all characters involved in making the check.
Indirect Aid
With indirect aid, one or more characters may assist in making a check by attempting related skill checks. Related checks typically include some sort of knowledge check or investigation to assist with the application of another skill. A related check may be made by any character (including the character that will make the final check) and grants a +2 bonus to the final check (at the GMs discretion, a particularly useful check may grant a +5). Multiple characters making the same check do not grant a stacking bonus. Multiple assist checks will stack if different skills are being used.
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