Gnoll Huntmaster

Gnoll Huntmaster
Level 3 (+2)
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{{{Description}}}
Awareness
19
Senses
Darkvision
Initiative
15/1d10
Max HP
102
Resilience: +3
Healing Value: 20
Morale
1
Defenses
AC
17/19
Touch
15
Fort
15
Reflex
14
Will
13
Resistances:
Vulnerabilities:
Attributes / Saving Throws
STR
18 / 21
DEX
17 / 20
CON
14 / 17
INT
11 / 13
WIS
14 / 16
CHA
11 / 13
Saving Throw Modifiers:
Actions
Movement Modes
Shift 5ft / 2
Skirmish 30ft / 3
Sprint 55ft / 3
At-Will
+8 vs AC (Crit 13%/9)
Handaxe
1d6+4 damage (ArN 2)
REC 7, Reach 5ft
+8P vs AC (Crit 18%/9)
Light Crossbow
1d8+6 damage (ArN 3)
REC 7, Rld 2, Range 225ft
1d8+8 damage
Grapple +7
Special Actions
Huntmaster Techniques
On each turn, roll 1d6 to determine the actions available to the Huntmaster.

Any result, choose one of the following:
Basic Attack: Make a Melee or Ranged Basic attack. (Basic)

3 or more, choose one of the following:
Mobile Shot [REC 8]: Shift up to 10ft before making a Crossbow attack. On a hit, the target is Hobbled (2) for 8 segments. (Basic)
Entangling Shot [REC 7]: Make a Crossbow attack. On a hit, the target is Confined for 7 segments. (Basic)

5 or more:
Pack Attack [REC 7]: Make a Crossbow or Handaxe attack. For each Hyena adjacent to the the target, add a +1 bonus to attack and a +4 bonus to damage. (Basic)
Overland Movement
30 mi/day
Qualities
  • Pain Tolerance: Gain Pain Resistance (1). (inc)
  • Keen Senses: Gain a +2 racial bonus to Awareness, Spot, and Listen checks. (inc)
  • Natural Armor: AC +1/+1 (inc)
Skills: Rank 3 Climb [+8], Rank 2 Escape [+5], Rank 4 Stealth [+9], Rank 2 Listen [+7], Rank 4 Spot [+11], Rank 4 Animal Care [A: +9/L&T: +9], Rank 4 Hunting [A: +11/L&T: +9], Rank 3 Orienteering [A: +7/L&T: +7], Rank 2 Survival [A: +6/L&T: +5], Rank 1 Martial Pract. [A: +6/L&T: +3], Rank 3 Coercion [+9], Rank 1 Deception [+2], Rank 1 Manipulation [+2], Rank 2 Bravery [+5], Rank 1 Intuition [+3], Rank 1 Suspicion [+3]
Feats: Imp. Initiative, Weapon Spec. (Light Crossbow)
Philosophies: Rank 2 Mental, Rank 3 Physical, Rank 2 Martial
Combat Training: Melee 2, Ranged 2, Parry 1, Fort 1
Wits: {{{Wits}}}, Brawn: {{{Brawn}}}
Equipment: Leather, Light Crossbow
Social
Languages: Gnoll
Composure: 13
Charm
0
Coercion
+9
Deception
+2
Manipulation
+2
Persuasion
+1
Aloofness
0
Bravery
+5
Intuition
+3
Tolerance
+1
Suspicion
+3
Prejudices:
    Motives: