Selling Items

When attempting to sell items to a Shop, the GM makes a Mercantile check (based on the shop's Mercantile Rank) and determines, based on the items rarity, whether or not the shop is willing to purchase the item. If the check succeeds, roll for the quantity of item the shop is willing to purchase. If the check exceeds the DC by 10 or more, increase the purchase limit by 1. Additionally, the seller may make a Mercantile Check [DC 30] to convince the shop to purchase an additional quantity (provided the shop is willing to purchase at least one).

⇑ Lower

Higher ⇓
Rarity of ItemMercantile DCQuantity*
Very Common51d4
Common101d3
Uncommon201d2
Rare301
Very Rare401
*If DC exceeded by 10 or more, gain +1 Quantity.

The rarity of the item a shop is willing to purchase and the percentage value they will give you on a sale is dependent on the type of shop. Additionally, the size and rank of the shop limits the gold value (gp) that they can afford.

Type of ShopRarity willing to Purchase*Sale Value
General StoreCommon and lower90%
Trade ShopUncommon and lower70%
Specialty ShopRare and lower50%
*Shops of Mercantile Rank 6 or higher will purchase items of Rarity 1 higher.
Size of ShopMax GP Value
Small100gp x Mercantile Rank
Medium500gp x Mercantile Rank
Large5,000gp x Mercantile Rank

As usual, these are just basic guidelines and the ultimate decisions about whether an item can be sold and its sell value are determined by the GM.