Tactile

The Tactile sense allows a creature to experience the world around it through what it touches. Described below are the different types of the touch sense. Unless otherwise noted, a creature has normal touch. The range of touch is extremely limited as it requires physical contact to work.

Normal Touch 3L-360 - Creatures with Normal Touch are able to distinguish the relative shape and texture of objects. This may allow them to identify objects that are extremely familiar to them. Creatures with Normal Touch do not have access to the Touch skill.
Superior Touch 4L-360 - Creatures with Superior Touch are able to distinguish between objects by touching or feeling them, this may even allow them to identify specific objects that are familiar to them. Creatures with Superior Touch gain access to the Touch skill.
Inferior Touch 2L-360 - Creatures with Inferior Touch are able to determine only large distinctions between objects by texture and temperature and cannot identify specific objects. Creatures with Inferior Touch do not have access to the Touch skill.

Special Forms of the Tactile Sense

Tremorsense 4H-360 - A creature with Tremorsense is able to detect vibrations through a substance, such as stone, dirt, or water and determine the source of vibrations in three-dimensional space. Tremorsense can be used to establish Line of Perception, allows a creature to utilize the Touch skill, and grants a +2 Racial bonus to Touch and Awareness.
Watersense 4H-360 - A creature with Watersense is able to detect vibrations and current shifts through a liquid (i.e water), and determine the source of vibrations in three-dimensional space. Watersense can be used to establish Line of Perception, allows a creature to utilize the Touch skill, and grants a +2 Racial bonus to Touch and Awareness.

Touch controls the Sensory Skill Touch.