Weapon Size
The weapons as listed in the equipment section are of normal size, i.e. sized for creatures of small or medium size. Creatures wield weapons appropriate to their Size Category, with larger creature wielding larger weapons, and smaller creatures wielding smaller weapons. However, the size of weapons do not change at the same rate of creature sizes, with most weapons being able to be used by two different size categories. See the chart below for a summary of weapon sizes.
Weapons that are larger deal more damage. Every weapon size increase adds 1 damage per weapon die and increases the Armor Negation by 2. This damage increase is not affected by the weapon damage multiplier.
Weapons that are smaller deal less damage. Every size decrease subtracts 1 damage per weapon die and decreases the Armor Negation by 2 (minimum 0). This damage decrease is not affected by the weapon damage multiplier.
A creature that tries to wielding a weapon that is inappropriately sized, either treats the weapon as improvised weapon, or in extreme cases cannot be wielded effectively (GM's Discretion).
Weapon Size | Creature Sizes | Damage Adjustment | Armor Negation Adjustment |
---|---|---|---|
Puny | Fine | -2 damage per weapon die | -4 Armor Negation |
Little | Tiny and Diminutive | -1 damage per weapon die | -2 Armor Negation |
Normal | Small and Medium | No Adjustment | No Adjustment |
Big | Large and Huge | +1 damage per weapon die | +2 Armor Negation |
Massive | Gargantuan and Colossal | +2 damage per weapon die | +4 Armor Negation |