Generic Fatigue Injury

Moderate Fatigue Injury
Moderate Injury, DC 10 [Physical]
An injury has sapped your energy.
Initial Effects
  • 1 Morale Damage
  • Exhausted [SE, ST 3d10 vs CON]
Persistent Effects
☐☐☐ Moderate: Tired
Severe Fatigue Injury
Severe Injury, DC 15 [Physical]
An injury has severely sapped your energy.
Initial Effects
  • 2 Morale Damage
  • Exhausted [SE, ST 5d10 vs CON]
Persistent Effects
☐☐☐ Severe: Tired, Weakened
☐☐☐ Moderate: Tired


Critical Fatigue Injury
Critical Injury, DC 20 [Physical]
An injury has critically sapped your energy.
Initial Effects
  • 3 Morale Damage
  • Incapacitated [SE, ST 6d10 vs CON]
  • Drop all Held items
Persistent Effects
☐☐☐ Critical: Exhausted
☐☐☐ Severe: Tired, Weakened
☐☐☐ Moderate: Tired
When Fully Healed
After the injury is healed you gain one of the following traits (your choice): XXX