Sinsoaked

Sinsoaked
Critical Injury, DC 20 [Spiritual]
You are steeped in an aura of malevolence that sours your destiny. It feels as if every transgression, every misdeed you've ever committed, have returned to haunt you, drowning your fortune in a sea of sins.
Initial Effects
Persistent Effects
☐☐☐ Critical: Karma Debt: You cannot heal this injury in any way until you sacrifice 3 Karma to the GM. If you do not have 3 Karma to sacrifice, each time you would normally earn a Karma, that Karma is sacrificed to the GM until 3 Karma have been sacrificed. You cannot spend Karma for any other purpose.
☐☐☐ Severe: Karma Locked: You cannot earn Karma, and you cannot spend Karma for any purpose.
☐☐☐ Moderate: Any time you spend Karma, you must spend double the amount.
When Fully Healed
After the injury is healed you gain one of the following traits (your choice): Strange Luck