Cold Sphere

Cold Sphere
This Sphere belongs to a deity who holds sway over elemental cold, using the energies to protect and harm at the whim of the cleric, and even granting them a small amount of control over Cold creatures.
Mastered Prayers: You master Prayer of Cold and Ice Skin.
Prayer of Cold
Magic Resistance: No
Basic Divine Prayer
Interruptive Action
Potency: [1d4 + Divine Rank]
Cost: 1 Stamina
Trigger: A creature within range suffers Cold damage.
Range: 50ft
Target: Triggering creature
Effect: With a quick burst of divine energy, you can manipulate the intensity of any source of cold, to either aid or harm. Choose one of the following effects:
  • Increase the Cold damage suffered by [2 x Divine Rank].
  • Decrease the Cold damage suffered by [2 x Divine Rank]. If this is damage suffered from an ongoing Cold effect, and you reduce the damage to 0, end the ongoing Cold effect.
Shells
First Shell
Prerequisite: Divine Rank 4
Effect: The gift of your god's power infuses you with a powerful ward against cold that never fails. You gain Reduction to Cold damage equal to your [2 x Divine Rank].
Second Shell
Prerequisite: Divine Rank 6
Effect: You channel your deity's icy power into your spoken word. You can issue a command to any creature with the Cold keyword, as per the Command prayer, even if you do not meet the prerequisites to utilize the prayer.
Third Shell
Prerequisite: Divine Rank 8
Effect: Your connection to frost allows you to instantly ward yourself with your divinely enchanted ice. You may now utilize the Ice Skin prayer as an Immediate Action.