Power:Bind Doorway

Bind Doorway
Magic Resistance: No
Planarmancer Class Feature
Cast Action [CT 1 moment]
Components: V, S, M [Chalk]
Potency: 35
Cost: 1 Resolve Allocation
Limitation: You may only have one bound doorway at a time.
Target: One Doorway on the material plane
Effect: You draw runes upon the doorway you wish to bind and begin to chant. At the completion of your incantation, the doorway is bound to your Pocket Dimension. If you move through the door in you pocket dimension, you will exit through this doorway.
Special: If you choose to cast this ability a second time while you have a bound doorway, you first doorway will become unbound.
Master Augment, More Doorways
[Planarmancer II]
Cost: 1 Resolve Allocation per Additional Doorway
Effect: You may now bind 2 additional doorways to your Pocket Dimension (for a total of 3 Doorways). For each Bound Doorway beyond the first, a new doorknob appears on the Door within your pocket dimension. Which Bound Doorway you exit through depends on which knob you turn when you open the door. If you wish to bind a doorway beyond the maximum of 3, you must choose one doorway to unbind. You will continue to have access to your pocket dimension as long as at least one doorway remains bound.
Master Augment, Many Doorways
[Planarmancer III]
Cost: 1 Resolve Allocation per Additional Doorway
Effect: You may now bind up to 4 additional doorways to your Pocket Dimension (for a total of 5 Doorways). Additionally, you may now bind to doorways that are on other planes, not just the Material plane. You may now also gain access to your Pocket Dimension from any plane on which you have a bound doorway, not just the Material Plane.