Sense Poison

Sense Poison
Basic Mental Method [General]
Prerequisites: Mental Rank 1, Divine Rank 1
Focus Action [FT 2, REC 1]
Range: 5ft
Area: 5ft by 5ft area within sight and range.
Effect: With a preternatural sense for harmful reagents, you attempt to sense the presence of a Poison or Toxin in the area. If a Poison or Toxin is present in a dangerous quantity (such as poisoned food, or a poisonous snake), you are Sickened for one round and you learn that poison is present, but you do not get any specific details.
Special: This power cannot detect poison that has been masked.
Master Augment, Exacting Sense
[Mental Rank 4, Divine Rank 4]
Cost: 1 Resolve.
Effect: When you detect poison, you know the exact location(s) and type(s) of all Poisons and Toxins present (if any).