Traitorous Dilemma
Traitorous Dilemma
Advanced Martial Technique [Lunge]
Prerequisites: Martial Rank 6
Disciplines: Scoundrel
Standard Action [REC Weapon Speed]
Cost: 4 Stamina
Requirement: An ally must be adjacent to both you and an opponent.
Primary Effect: You create an opening at the expense of your comrade, and knock a willing ally slightly off-balance. The ally is Staggered until the end of the segment and grants the opponent an opportunity.
Secondary Effect: While your enemy is distracted by your ally, you use the opening to make your attack:
Range: Melee
Target: Opponent granted opportunity from primary effect.
Attack: Melee Weapon vs. AC
Hit: Weapon[4 WD]
Special: If the target takes the opportunity attack that you granted on your ally, you gain one Advantage for this attack and deal an additional 1 WD damage.
Augment, Greater Traitorous Dilemma
[Martial Rank 7, Stacking]
Stacking [Rank 7, 9, 11, etc.]: This augment may be applied multiple times and is limited by your Martial Rank.
Effect: Increase the damage dealt by 1 WD.
Master Augment, Justifying Strike [Stance]
[Martial Rank 6]
Requirement: You must be utilizing the Two-Faced Blade Stance.
Effect: If the target takes the opportunity attack on your ally, deal an additional 2 WD damage (instead of just 1 WD).
Master Augment, Temporary Betrayal [Stance]
[Martial Rank 6]
Requirement: You must be utilizing the Cull the Weak Stance.
Effect: Your ally now grants an advantage for the opportunity attack. If the target takes the opportunity, you gain two advantages on the target instead of one.
Master Augment, Turn Traitor [Stance]
[Martial Rank 7]
Requirement: You must be utilizing the Cunning Exploit Stance.
Cost: 1 Stamina
Effect: The primary effect no longer grants an opportunity attack on your ally. If you hit with the secondary effect, you force the target to attack another adjacent creature of your choice with a melee basic attack.
Master Augment, Confuse Ally [Stance]
[Martial Rank 7]
Requirement: You must be utilizing a Duelist Stance.
Effect: Your ally no longer needs to be adjacent to you, but it must still be adjacent to the opponent.
Master Augment, Traitorous Escape [Stance]
[Martial Rank 7]
Requirement: You must be utilizing a Marksman Stance.
Effect: Before the attack, you may shift 5ft. Additionally, you may use this technique with a Ranged Weapon (provoking Opportunity attacks as normal).