Djinn

Djinn Characteristics
Rating: 1X
Size: Large
Min. Level 15
Type: Outsider (Air)
Hitpoints: 5 + CONM + DEXM + [7 per level]
Attributes: +6 STR, +6 DEX, +2 INT, +2 CHA
Defenses: +2 Ref, +2 Will
Languages: Common, Primal, Celestial
Stamina: 2
Resolve: 8
Philosophy Ranks: Rank 6 Mental, Rank 6 Physical
Alignment: Always Chaotic Good
Habitat: Any (Origin: Plane of Air)
Senses:
Primary Senses: Sight (Darkvision)
Secondary Senses: Hearing
Tertiary Senses: Touch, Smell
Skills
Racial Skill List: Awareness, Intuition, Diplomacy, Spot, Stealth, Escape, Academics (Planes), Craft (Any), Mercantile
Focused Skills: Choose 6 Racial Skills
Skill Points:
  • 4 points to spend on Racial Skills
  • 4 points to spend on any skill.
Movement Modes
  • Shift 5ft/2seg
  • Skirmish 20ft/3seg
  • Fly 60ft/3seg
  • Overland 60 mi/day
Racial Features
  • Natural Weapon (Slam) [Rec 7]: +3 Att, 1d8+STRM, ArN 3, Crit 5
  • Invisibility [REC 3]: Djinn becomes invisible. If the Djinn attacks a creature it becomes visible again. As a free action, the Djinn may choose to become visible again.
  • Create Food & Drink [1/day, 3 Resolve Burn, FT 1 moment]: The Djinn can create Food & Drink (water or wine) to feed 5 people.
  • Perfect Illusion [1/day, REC 6]: Dur 1 moment, Upkeep (Free) 1 Resolve/min, 100 ft, visual, audial, scented, textured, thermal image that follows a script of the Djinn's choosing.
  • Mist Form [1 Resolve/hour, REC 6]: The Djinn can turn a vaporous mist, allowing it to move through any space which air can pass through.
  • Create Object [1/day, 5 Resolve Burn, FT 1 phase]: Dur 4 hrs, Component: Bit of material to make the item from, create one non-magical object from natural materials of small size or smaller. At the end of the duration, the object reverts to its original form.
  • Plane Shift [Rec 3]: The Djinn can transport itself and up to 8 other creatures linking hands with it to any Elemental Plane, the Astral Plane or the Material Plane.
  • Telepathy: The Djinn can communicate mentally with any intelligent creature within 100 ft.
  • Immunity Caustic
  • Natural Armor 3, WR 1

Djinn Types

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