Riding
Riding is the ability to control the movement and actions of a horse or similar mount. Riding a mount allows a character to travel much more quickly across long distances and can give an advantage in combat situations.
Riding checks are generally made in a defensive capacity, as most characters are able ride a horse or similar mount for traveling purposes without making a check. However, checks are required when a mount becomes spooked or you are at risk of falling off. A successful check allows a character to keep control of their mount, to maneuver the mount over hazardous terrain, and prevents them from being thrown off. Ride checks can also be made to force a mount to jump over obstacles or move through an area it attempts to avoid.
Characters with training in the Riding skill are eligible to take the Mounted Combatant talent.
- Keep control of your mount in dangerous situations.
- Prevent yourself from being thrown off.
- Force mount to act in a certain way, such as jumping an obstacle.
Stay in saddle when mount is spooked | DF 3 | DC 15 |
Dismount quickly without falling | DF 3 | DC 15 |
Guide mount with knees | DF 4 | DC 20 |
Spur mount to move faster | DF 4 | DC 20 |
Force mount towards object or location its avoiding | DF 4 | DC 20 |
Guide mount hastily through difficult terrain | DF 5 | DC 25 |
Jump Mount over obstacles | DF 6 | DC 30 |
Control untrained mount | DF 8 | DC 40 |
Powers that Use Riding
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Feats that Use Riding
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