Swim
Swim – Strength & Constitution
Active Skill [Check Penalty]
"The secret isn't strength! Do you ever see a fish slapping it's fins on top of the water, wasting all its energy?! Of course not, it glides through. Even a fish knows you can't fight the ocean, boy!"
——--Bargus Bluebeard, Famous Dwarven Swimmer
The Swim Skill encompasses a character’s ability to stay afloat and propel themselves through water and other liquid or fluid materials, such as rivers, quicksand, and acid (though these materials are likely harmful for other reasons).
Common Uses of the Swim Skill
- Use Swim to traverse rivers, lakes, or similar liquid obstacles.
- Dive beneath the surface of the water for items and other objects.
Examples Difficulties for Swim Skill
Calm Waters | DF 1 | DC 5 |
Mild Current | DF 2 | DC 10 |
Choppy Water | DF 3 | DC 15 |
Strong Current | DF 4 | DC 20 |
Mud | DF 5 | DC 25 |
Strong Undertow | DF 5 | DC 25 |
Stormy Water | DF 7 | DC 35 |
While swimming your character may additionally utilize any Physical Maneuvers in which his Swim skill rank equals the Physical Rank prerequisite for the maneuver.