Awakened Raven Familiar

Awakened Raven Familiar
Tiny Beast
Awareness: 15 + [2 x Mental Rank]
Defenses:
Glance/Hit AC: [14 + LVLM] / [14 + LVLM]
Touch: 14 + LVLM
Fortitude: 13 + LVLM
Reflex: 15 + LVLM
Will: 13 + LVLM
Grapple: −4 + LVLM
Movement
  •  Shift & Flying Shift 5ft
  •  Skirmish 10ft
  •  Fly 50ft
Skills
  •  Balance: 5 + [2 x Mental Rank]
  •  Listen: 3 + [2 x Mental Rank]
  •  Spot: 5 + [2 x Mental Rank]
  •  Sleight of Hand: 7 + [2 x Mental Rank]
  •  Stealth: 11 + [2 x Mental Rank]
Qualities
  •  Lowlight Vision
Special Actions
Snatch
Standard Action
Effect: The Raven may fly past an opponent and attempt snatch a visible item from a creature. To do this, the Raven must succeed a Sleight of Hand check [DC 20]. The item grabbed must be small enough to carry in the Raven's beak or claws (GM discretion). This movement does not grant an opportunity to the opponent.
Reaper's Call
Standard Action
Effect: The Raven caws and a creature within 30ft slips closer to death. If the target is living, it automatically takes Eldritch Might Necrotic Damage. If the creature is undead, it automatically takes Eldritch Might Radiant Damage. Creatures that are neither living or undead are unaffected.
Bonuses Granted to Caster