Phoenix Familiar

Phoenix Familiar
Small Beast
Awareness: 11 + [2 x Mental Rank]
Defenses:
Glance/Hit AC: [14 + LVLM] / [14 + LVLM]
Touch: 13 + LVLM
Fortitude: 13 + LVLM
Reflex: 15 + LVLM
Will: 14 + LVLM
Grapple: 2 + LVLM
Movement
  •  Shift & Flying Shift 5ft
  •  Skirmish 10ft
  •  Fly 60ft
Skills
  •  Listen: 3 + [2 x Mental Rank]
  •  Spot: 8 + [2 x Mental Rank]
  •  Stealth: 12 + [2 x Mental Rank]
Qualities
  •  Lowlight Vision
  •  Immunity to Fire.
Special Actions
Flaming Feather
Standard Action
Effect: A feather of flame shoots towards your enemies, splitting to catch nearby targets. Make an Attack:
Range: 30ft
Target: Up to two creatures within 10ft of each other
Attack: [6 + LVLM] vs. Reflex
Hit: 2d6 + Eldritch Might Fire.
Augment, Greater Flame
[Eldritch Rank 8, Stacking]
Stacking [Rank 8, 11, 13, etc]: This augment may be applied multiple times and is limited by your Eldritch Rank.
Effect: Increase the Fire damage by 1d6.
Pheonix Cure
Immediate Action
Range: Touch
Target: One Disabled creature.
Effect: The target is healed 1 hitpoint and any Save Ends Bleed effects are automatically removed.
Bonuses Granted to Caster
  •  Damage Reduction to Fire equal to [2 x Eldritch Rank].
  •  Once per phase, when the Phoenix Familiar is reduced to 0 hitpoints, you may restore it to Full HItpoints as a Free Action (with no energy cost).