Phoenix Familiar
Phoenix Familiar
Small Beast
Awareness: 11 + [2 x Mental Rank]
Defenses:
Glance/Hit AC: [14 + LVLM] / [14 + LVLM]
Touch: 13 + LVLM
Fortitude: 13 + LVLM
Reflex: 15 + LVLM
Will: 14 + LVLM
Grapple: 2 + LVLM
Movement
- Shift & Flying Shift 5ft
- Skirmish 10ft
- Fly 60ft
Skills
- Listen: 3 + [2 x Mental Rank]
- Spot: 8 + [2 x Mental Rank]
- Stealth: 12 + [2 x Mental Rank]
Qualities
- Lowlight Vision
- Immunity to Fire.
Special Actions
Flaming Feather
Standard Action
Effect: A feather of flame shoots towards your enemies, splitting to catch nearby targets. Make an Attack:
Range: 30ft
Target: Up to two creatures within 10ft of each other
Attack: [6 + LVLM] vs. Reflex
Hit: 2d6 + Eldritch Might Fire.
Augment, Greater Flame
[Eldritch Rank 8, Stacking]
Stacking [Rank 8, 11, 13, etc]: This augment may be applied multiple times and is limited by your Eldritch Rank.
Effect: Increase the Fire damage by 1d6.
Pheonix Cure
Immediate Action
Range: Touch
Target: One Disabled creature.
Effect: The target is healed 1 hitpoint and any Save Ends Bleed effects are automatically removed.
Bonuses Granted to Caster
- Damage Reduction to Fire equal to [2 x Eldritch Rank].
- Once per phase, when the Phoenix Familiar is reduced to 0 hitpoints, you may restore it to Full HItpoints as a Free Action (with no energy cost).