Red Dragon Wyrmling
Red Dragon, Wyrmling
Red Dragon, CE Medium Dragon
Simple Monster, XP 1200
Level 6 (+4)
"I have not had a visitor for many years. I had thought the lesser races had given up trying to rid itself of my scourge, but I suppose I was mistaken. So...in what way would you like to contribute to my legacy: Slave or Victim?"
——Tarsanus, the Great Red Wyrm
The Red Dragon is perhaps the most feared of its kind. They are wholly malevolent, violent, covetous, cunning, and merciless. Furthermore, they are among the strongest and largest of the evil dragons. At birth, a Red Dragon is between 7 to 9 feet long, and weighs between 500-800 lbs., with dark red scales seething with warmth that threaten to burn before too long. As a Red Dragon grows to maturity, it can become up to 50 feet long and weigh nearly 25 tons. While it grows, its scales also become a more vibrant red, and their outer edges become marred with black scorch marks, as the internal dragonfire building within the beast begins to burn at the hardened carapace. The talons on their feet are black, as are the horns that run from the top of their head down along the base of their neck. Their wings similarly feature black talons along the ridges, while the wings themselves become a darker red as they widen out at the base. This creates an almost demonic appearance in a monolithic beast as large as a castle, making it unsurprising that lesser mortal creatures with an evil disposition may often come to revere such monsters as gods. Red Dragons prefer to make their lairs in large mountains, either deep within the rock, where it can be closer to a heat source such as lava, or within a volcano itself, basking in its overwhelming glow.
Awareness
20
Senses
Dragonsense (60ft), Darkvision, Superior Vision, Superior Scent
Initiative
14/1d10
Hitpoints: 60
Healing Value: 16
Resilience: +4
Morale
2
AC
18/20
|
Touch
16
|
Fort
18
|
Reflex
15
|
Will
15
|
Defenses
Resistances: Fire (Imm), Immune Sleep, Paralysis, Daze Resist (2)
Vulnerabilities: Cold (1.5x)
Attributes / Saving Throws (1 AP)
STR
17 / 21
|
DEX
10 / 14
|
CON
16 / 20
|
INT
10 / 12
|
WIS
11 / 13
|
CHA
10 / 12
|
REC 8
Actions (+3 AP)
Standard Attacks (2 AP)
+10 vs AC (ArN 3)
Bite
2d6+6 damage
Melee Reach 5ft
+10 vs AC (ArN 0)
Claws
2d4+3 damage
Melee Reach 5ft
2d6+6 damage
Grapple +8
Special Attacks (3 AP)
Bite and Rend
Make one bite and one claws attack. If you hit the same creature with both attacks, deal an additional 3d4 damage on a hit. (Advanced)
+10 vs Reflex
Fiery Breath • Advanced
Move (1 AP), Double Move (3 AP)
Shift
5 ft
|
Skirmish
40 ft
|
Sprint
60 ft
|
Fly
100 ft
|
Overland Movement
100 mi/day
Qualities
- Dragonsense: Dragons and their kin can magically sense the presence of all creatures within 60ft.
- Draconic Resistance: Immune to Sleep and Paralysis effects and gain Daze Resistance equal to Physical Rank. (inc)
- Flame Kin: Immunity to Fire. Vulnerability to Cold (1.5x) (inc)
- Confidence: +1 racial bonus to Morale and a Morale Threshold of -2. Additionally, gain a +10 racial bonus to Bravery. (inc)
- Superior Sight & Scent: +2 racial bonus to Spot & Scent and a +4 racial bonus to Awareness. (inc)
- Tough Scales: Natural Armor AC +2/+4. (inc)
Skills: Rank 2 Jump [+6], Rank 2 Stealth [+4], Rank 3 Listen [+6], Rank 4 Spot [+10], Rank 3 Scent [+8], Rank 2 Hunting [A: +4/L&T: +4], Rank 2 Mercantile [A: +4/L&T: +4], Rank 3 Survival [A: +7/L&T: +6], Rank 2 Investigate [A: +4/L&T: +4], Rank 2 Coercion [+7], Rank 3 Deception [+6], Rank 1 Manipulation [+2], Rank 1 Persuasion [+2], Rank 1 Aloofness [+2], Rank 2 Bravery [+5], Rank 2 Intuition [+4], Rank 1 Suspicion [+2]
Feats: None
Philosophies: Rank 2 Mental, Rank 2 Physical, Rank 5 Draconic
Combat Training: Melee 2, Ranged 1, Parry 2, Fort 2, Reflex 1, Will 1
Wits: {{{Wits}}}, Brawn: {{{Brawn}}}
Equipment: None
Charm
0
|
Coercion
+7
|
Deception
+6
|
Manipulation
+2
|
Persuasion
+2
|
Aloofness
+2
|
Bravery
+5
|
Intuition
+4
|
Tolerance
0
|
Suspicion
+2
|
Social
Composure: 13
Languages: Draconic
Motives:
Prejudices: