Infested Troll

Infested Troll
Level 9 (+5)
Awareness
22
Senses
Sight (Darkvision), Superior Scent
Initiative
14/1d10
Hitpoints: 96
Healing Value: 25
Resilience: +6
Morale
0
AC
20/24
Touch
18
Fort
23
Reflex
18
Will
16
Defenses
Resistances: Cold (Imm.)
Vulnerabilities: None
Defensive Actions
Regeneration
Regenrate 5 hitpoints per round unless subjected to Fire or Caustic damage. (Advanced)
Attributes / Saving Throws (1 AP)
STR
21 / 25
DEX
12 / 16
CON
21 / 25
INT
6 / 7
WIS
9 / 10
CHA
6 / 7
REC 7
Actions (+3 AP)
Standard Attacks (2 AP)
+15 vs AC (ArN 1)
Claws
2d8+5 damage
Melee Reach 10ft
Contract Disease XXX
2d8+10 damage
Grapple +17
Special Attacks (3 AP)
Double Attack
Make two claw attacks. When a single target is hit with both claw attacks, deal an addition 3d8 damage. The damage overcomes all Weapon Resistance. (Advanced)
+13 vs Reflex
Toxic Proximity
Targets all creatures within 15ft. On a hit, the target suffers 3d8+5 poison damage. Half damage on a miss. (Advanced)
Move (1 AP), Double Move (3 AP)
Shift
5 ft
Skirmish
35 ft
Sprint
50 ft
Overland Movement
35 mi/day
Qualities
  • Regeneration: 5 (overcome by Fire or Caustic) (inc.)
  • Superior Scent: Gain a +2 racial bonus to Awareness and Smell Checks. (inc.)
  • Natural Armor: AC +2, WR 4 (inc.)
  • Grotesque Appearance: +2 racial bonus to Coercion checks (inc.)
  • Stubborn: +5 racial bonus to Bravery and Suspicion Checks. (inc)
Skills: Rank 3 Balance [+9], Rank 3 Climb [+12], Rank 2 Jump [+7], Rank 2 Stealth [-2], Rank 3 Listen [+5], Rank 4 Spot [+7], Rank 4 Smell [+9], Rank 4 Survival [A: +11/L&T: +7], Rank 3 Coercion [+14], Rank 4 Aloofness [+6], Rank 3 Bravery [+13], Rank 3 Suspicion [+10]
Feats: None
Philosophies: Rank 1 Mental, Rank 5 Physical
Combat Training: Melee 5, Parry 3, Fort 5, Reflex 3, Will 1
Wits: {{{Wits}}}, Brawn: {{{Brawn}}}
Equipment: None
Charm
-2
Coercion
+14
Deception
-2
Manipulation
-2
Persuasion
-1
Aloofness
+6
Bravery
+13
Intuition
-1
Tolerance
-1
Suspicion
+10
Social
Composure: 11
Languages: Giant
Motives: Hungers for Flesh
Prejudices:
    "We had hoped that by tainting their food supply to the point of almost acidic toxicity, we could easily wipe out pockets of Troll encampments without having to lift a finger. We were wrong."
    ——Bander Blackwater, former Captain of the Guard of the Northern Greatwood Fort
    In the ongoing struggle between Trolls and just about every other species that exists, even these powerful brutes are capable of strategy in warfare, hence the Infested Troll. Taking advantage of their innate healing abilities and strong bodies, some Trolls seek to wallow in filth, and desecrate their bodies. The diseases these creatures procure as a result of this abuse are toxic to their enemies, while barely harming the troll itself. For a while it was theorized that an Infested Troll was simply a mutation, more hideous and bulbous than a common troll. It is a disturbing thought to most that there is a race of monsters desperate enough to devour their prey to the extent of becoming a living plague.

    Characteristics

    Trolls are viscous, predatory monsters. Their racial heritage has often been attributed to a cross between Giants and Fungi. Their regenerative abilities and strong aversion to fire would seem to support the theory, but as to how this would be possible, no one is quite sure. Troll Height averages from 8-10 feet, commonly weighing upward of 500 pounds with thick, rubbery and moss covered skin, ranging in color from light brown to yellow to dark greens. Trolls are known for walking with a long, loping and somewhat awkward gait that only adds to their menacing appearance. Coupled with their incredible strength and tenacious fortitude, Trolls are a terrifying sight to most, and are often the subject of tales meant to frighten children.

    History

    Trolls are notorious for harassing and/or eating all creatures they come in contact with, and seem to hold no allegiances with any race or force other than their own, unless being controlled through fear, and on a rare occasion, bribed. The latter alliances have been known to fail in the past, as trolls are quick to lash out at anyone based on the whims of their stomachs. At certain points in history, particularly large troll encampments (often referred to as Infestations) expanded at a far too rapid pace due to local climate, abundance of food and some other undisclosed reasons. An entire kingdom was at one time overrun by an extraordinarily large gathering of trolls and pulled down underneath the earth, vanishing into the earth. Many suspect this was an act of vengeance against the common races for their conquest of nature, but many find it unlikely that trolls harbor such noble intentions. Some believe the kingdom still exists, trapped in underground caves, but few adventurers desire to go looking for it.

    Culture

    Troll culture seems to be loosely tribal based, but only because trolls tend to gather together in one place, usually with a larger one appearing as some sort of leader. For the most part, Trolls tend to act on their own unless they are summoned to battle by their brethren. Trolls are a warlike race, but lack the sophistication of tactics and strategy, favoring brute strength above all else. Trolls sometimes lurk about in smaller groups of two or three, living in areas closer to other species and races. Trolls prefer to have their food in easy reach, and are not averse to living in uncomfortable environments if it means they can feed themselves easily. They can be found in caves, forests, mountains, lakes, even living under bridges in some extreme. cases