Intelligence

Intelligence (Int) is a measure of a character’s mental acuity, their ability to access details and historical information, and their ability to predict outcomes and foresee danger. Characters with a high intelligence have book-smarts, are quick-thinking, and can easily recall important details. Intelligence affects certain casting abilities, initiative, the Reflex defense score, the Intelligence Saving Throw, and the amount of Skill Points a character receives per level. Intelligence also determines the number of extra Languages your character may learn.

Look up your Intelligence Score on the table below to determine how it modifies your character's statistics.

Intelligence Modifiers
Intelligence ScoreIntAIntPResolve BonusSkill Points per LevelBonus Languages
1 or less−2−500Illiterate*
2−2−400Illiterate*
3−2−400Illiterate*
4−2−300Illiterate*
5−1−300Illiterate*
6−1−200Illiterate*
7−1−2+1+10
8−1−1+1+10
9+0−1+1+10
10+0+0+1+10
11+0+0+2+21
12+0+1+2+21
13+1+1+2+21
14+1+2+2+21
15+1+2+3+32
16+1+3+3+32
17+2+3+3+32
18+2+4+3+32
19+2+4+4+43
20+2+5+4+43
21+3+5+4+43
22+3+6+4+43
23+3+6+5+44
24+3+7+5+44
25+4+7+5+44
26+4+8+5+44
27+4+8+6+45
28+4+9+6+45
29+5+9+6+45
30+5+10+6+45

Note: Intelligence Accuracy does not exceed +5, regardless of Attribute Score.

Changes to your Intelligence Score

Item bonuses to Intelligence do not affect the number of Skill Points you gain per level, nor the number of Languages you learn. If your character gains a permanent bonus to Intelligence, it will increase your number of Skill Points per level and Languages accordingly, but these changes cannot be implemented until your character gains level. Similarly, if your character suffers a permanent penalty to Intelligence, it may loose Skill Points and Languages accordingly. This may require you to lower Skill Ranks and loose Languages as appropriate, but these changes are not implemented until your character gains level.