Resilience
Resilience represents a character's strength of body and his ability to avoid injuries. Resilience is based on your character's Constitution score, and is determined via the table below.
Constitution Score | Resilience | Constitution Score | Resilience |
---|---|---|---|
0-5 | +0 | 18-20 | +5 |
6-8 | +1 | 21-23 | +6 |
9-11 | +2 | 24-26 | +7 |
12-14 | +3 | 27-29 | +8 |
15-17 | +4 | etc. | etc. |
When your character is reduced to 0 Hitpoints, it is required to make a Resilience Check to avoid receiving an Injury. Resilience Checks are also made heal and reduce the severity of injuries, and to avoid Injuries generated by traps or powers, as well as for Diseases and Toxins.
To make a Resilience Check, roll a d20 and add your Resilience:
Resilience Check = d20 + Resilience
Simple Monsters: Simple Monsters always fail resilience checks.