Smoke

Smoke is the result of an active fire. The closer you are to the burning fire, the thicker the smoke will be. Light smoke occurs in well ventilated area or areas farther from the source of the fire. Thick Smoke occurs in enclosed areas or areas close to the source of the fire.

Light Smoke: Light Smoke grant Partial Concealment to creatures at a distance of 20ft or more (no Concealment when less than 20ft). After 5 rounds in Light Smoke, a creature becomes Fatigued until they can take a Short Rest in an area unaffected by the smoke.
Heavy Smoke: Heavy Smoke grants Superior Concealment to creatures at a distance of 20ft or more (Partial Concealment when less than 20ft). While in Heavy Smoke, a creature is Fatigued until they can take a Short Rest in an area unaffected by the smoke. After 5 rounds in Heavy Smoke, a creature becomes Exhausted, until they can take a Short Rest in an area unaffected by the smoke. After the Short Rest, the creature is Fatigued until it can take an Extended Rest.