Healing Sphere

Healing Sphere
The Healing Sphere encompasses restoring health to a mortal body with positive energy. Those who access this sphere can heal damage, cure injuries, and increase the efficacy of healing magic to better aide their comrades. This power can also be turned against undead creatures, as the positive energy directly opposes their negative energy.
Mastered Prayers: You master Prayer of Healing and Cure Wounds.
Prayer of Healing
Magic Resistance: No
Basic Divine Prayer
Free Action
Potency: [1d4 + Divine Rank]
Cost: 1 Resolve
Effect: In times of need, you will find a way to reach your allies, no matter the normal limitations. Use this prayer when you cast a healing power with a range of touch. The range becomes 5ft per Divine Rank.
Special: This prayer may not be used with the Damage Undead augment on the Cure Wounds prayer.
Shells
First Shell
Prerequisite: Divine Rank 4
Effect: The strength of your connection to divine magics enhances your the strength of your healing. Whenever you use a Divine Prayer with the Healing keyword to restore hitpoints to one or more creatures, increase the amount of hitpoints restored by your Divine Might. Additionally, when you use a Divine Prayer to grant the target a Resilience check to attempt to heal one or more Injuries, grant a +2 bonus to the check.
Second Shell
Prerequisite: Divine Rank 6
Effect: Your divine essence is filled with a gentle light that eases the burden of sudden restoration on your target. Whenever you use a Divine Prayer with the Healing keyword that requires the target to Burn 2 or more Stamina, reduce the cost by to the target by 1 Stamina Burn.
Third Shell
Prerequisite: Divine Rank 8
Effect: You are deeply connected to the divine wellspring of positive energy, and have mastered its use. When casting Divine Prayers with the Healing keyword, treat your Divine Rank as 1 rank higher.