Sea Sphere

Sea Sphere
The Sea Sphere deals with safety within the ocean. You gain divinely empowered skill in swimming, and bestow protections to allies against the ravages of the sea.
Mastered Prayers: You master Prayer of Sea and Sea Wave.
Additional Benefit: You gain proficiency in all Aquatic and Semi-Aquatic Weapons
Prayer of Sea
Magic Resistance: No
Basic Divine Prayer
Free Action
Potency: [1d4 + Divine Rank]
Cost: 1 Stamina
Limitation: You may only use this prayer on a creature once per 'breath'.
Range: 50ft
Target: A creature who is Suffocating or otherwise Holding its Breath.
Effect: Your divine essence seeps into your ally's lungs in a time of need. Increase or decrease the number of rounds the target may Hold its Breath by 1d6.
Shells
First Shell
Prerequisite: Divine Rank 4
Effect: Your deity would not have you falter while serving in its domain. Gain a +4 bonus to Swim checks and you remain buoyant in liquid regardless of your equipment weight or if you are wearing armor.
Second Shell
Prerequisite: Divine Rank 6
Effect: Your god watches over you during your voyages. Any sea vessel you travel on gains a +5 bonus to Durability and any fires set to it are automatically quenched.
Third Shell
Prerequisite: Divine Rank 8
Effect: The Ocean serves you just as much as you serve it, and will not hinder your progress. You may stand and walk across the surface of any liquid as if it were solid. This ability is automatic and functions even when you are Unconscious. You may suppress it as a Free Action in order to submerge beneath a liquid's surface.