Crippling Strike

Crippling Strike
Advanced Martial Technique [Lunge]
Prerequisites: Martial Rank 4
Disciplines: Stalker
Standard Action [REC Weapon Speed]
Cost: 5 Stamina
Effect: You understand anatomy enough to know what makes the body give out. Using that knowledge, you deliver a devastating strike to a vital area, taking the fight out of your opponent. Make an attack:
Range: Melee
Target: One creature
Attack: Melee Weapon vs. AC
Hit: Weapon[3 WD] and the target is Weakened [SE, ST 4d10 vs CON].
Augment, Greater Crippling Strike
[Martial Rank 5, Stacking]
Stacking [Rank 5, 7, 9, etc.]: This augment may be used multiple times and is limited by your Martial Rank.
Effect: Increase the damage dealt by 1 WD.
Master Augment, Bloody Crippling [Stance]
[Martial Rank 4]
Requirement: You must be utilizing the Bloodletting Stance.
Effect: On a hit, while weakened the target suffers ongoing 5 Bleed damage every 10 segments.
Master Augment, Prey On Weakness [Stance]
[Martial Rank 4]
Requirement: You must be utilizing the Stalker's Ambush Stance.
Effect: On a hit, if the target is Isolated, it automatically fails its first Saving Throw.
Master Augment, Superior Crippling [Stance]
[Martial Rank 4]
Requirement: You must be utilizing the Ruffian's Agenda Stance.
Effect: On a hit, increase the Saving Throw by 1d10 [STP 1d10].
Master Augment, Relentless Crippling [Stance]
[Martial Rank 5]
Requirement: You must be utilizing the Solitary Focus Stance.
Effect: On a miss, the target is Weakened [SE, ST 2d10 vs CON].
Master Augment, Double Crippling [Stance]
[Martial Rank 5]
Requirement: You must be utilizing a Scoundrel Stance.
Cost: 1 Stamina
Effect: You may now target up to two creatures
Master Augment, Mobile Crippling Strike [Stance]
[Martial Rank 5]
Requirement: You must be utilizing a Duelist Stance.
Effect: After the attack, you may move up to your skirmish speed. This movement grants opportunity attacks as normal.