Deathsight

Deathsight
Magic Resistance: No
Basic Divine Prayer [Magical]
Prerequisites: Divine Rank 1
Disciplines: Mysticism
Potency: [1d4 + Divine Rank]
Cast Action [CT 2, REC 4]
Components: V, S
Cost: 2 Resolve
Duration: 1 phase or until dismissed, dispelled or disrupted.
Target: Self
Effect: Pulling energies from the plane of Death, your eyes are covered in a glowing, milky white film. You gain Lifesense, with a range of 100 ft.
Augment, Distant Sight
[Divine Rank 3, Stackable]
Stacking [Divine Rank 3, 4, 5, etc.]: This augment may be applied an unlimited number of times and is only limited by your Divine Rank.
Effect: Increase the distance of your lifesense by 10 ft.
Master Augment, Deathwatch
[Divine Rank 4]
Effect: Your Lifesense becomes more acute, giving you a greater sense of the creature's status, such as Alive, Disabled, Injured, Dead, Undead, or Lifeless (i.e. Constructs, Elementals, etc). Additionally, if the creature is Injured, you learn the number and severity of the injuries (i.e. Moderate, Severe, Critical, or Lethal).
Master Augment, Death's Vigil
[Divine Rank 6, Persistent]
Cost: Change cost to 2 Resolve Burn, Change CT to 1 moment.
Effect: This spell becomes active for 1 day or until your next extended rest.