Escape Artist
Escape Artist
Basic Physical Maneuver [General]
Prerequisites: Physical Rank 1, Escape Rank 3
Standard Action [REC 1]
Cost: 1 Resolve
Requirement: You must be suffering from a Confined, Entangled, or Restrained status effect that a save can end.
Effect: Maybe you're double jointed. Maybe you have nimble fingers. Maybe you know exactly where the weakest points of a grip are, or maybe you're just lucky. In any case, you are not easily restricted. Make a saving throw against the Confined, Entangled, Restrained condition. You gain a Power bonus to your saving throw equal to your Skill Rank in Escape.
Master Augment, Sudden Escape
[Skill Rank 6 Escape]
Effect: This may be used as an Immediate Action. There is no longer a Recovery Time for this power.