Fortify Armor

Fortify Armor
Magic Resistance: No
Basic Eldritch Spell [Magical, Perceptive]
Prerequisites: Eldritch Rank 4
Disciplines: Transmutation
Potency: [1d4 + Eldritch Rank]
Cast Action [CT 3, REC 2]
Components: V, S
Cost: 1 Resolve Burn
Duration: 1 Phase or until dismissed, dispelled, or disrupted.
Range: 30 feet
Target: One suit of armor.
Effect: Your magic flows through armor, making it unnaturally strong. The target gains a +0/+4 power bonus to AC.
Master Augment, Mass Fortification
[Eldritch Rank 5, Stacking]
Stacking [Rank 5, 7, 9, etc.]: This augment may be applied multiple times and is limited by your Eldritch rank.
Cost: 1 Resolve Burn
Effect: You may affect one additional target.
Master Augment, Arcane Tempering
[Eldritch Rank 5, Stacking]
Stacking [Rank 5 & 9]: This augment may be applied twice and is limited by your Eldritch Rank.
Cost: 1 Resolve Burn
Effect: Increase power bonus to AC by +0/+1.
Master Augment, Absorbing Armor
[Eldritch Rank 7]
Cost: 1 Resolve Burn
Effect: In addition to the above effects, the target has a 50% chance to negate a critical strike made on its wearer.