Insanity

Insanity
Magic Resistance: Yes
Legendary Eldritch Spell [Magical, Perceptive, Mind-Affecting]
Prerequisites: Eldritch Rank 7
Disciplines: Enchantment
Potency: [1d12 + Eldritch Rank]
Cast Action [CT 4, REC 3]
Cost: 3 Resolve and 2 Resolve Burn
Effect: Projecting your will into the mind by force, you assault the target with impossibilities, half-truths and self-loathing, driving them to madness. Make an attack:
Range: 100ft
Target: One creature within range.
Attack: Arcana vs. Will
Hit: The target is Insane [SE, ST 5d10 vs WIS]. If the target does not save within 20 segments, it is permanently Insane.
Insanity Table
01-20%Attack closest creature.
21-40%Flee sprint speed in random direction.
41-60%Attack random creature.
61-80%Do Nothing [Rec 1d6].
81-100%Drop all items that you are holding [Rec 1]
Master Augment, Mass Hysteria
[Eldritch Rank 8, Stacking]
Stacking [Rank 8, 9, 10 etc.]: This augment may be applied multiple times and is limited by your Eldritch Rank.
Cost: 1 Resolve Burn
Effect: You may affect an additional target with this power.
Augment, Unreachable
[Eldritch Rank 9]
Cost: 1 Resolve
Effect: Increase the Saving Throw by 1d10 [STP 1d10].