Mark the Infidel
Mark the Infidel
Magic Resistance: No
Basic Divine Prayer [Magical]
Prerequisites: Divine Rank 1
Disciplines: Combat
Potency: [1d4 + Divine Rank]
Cast Action [CT 1, REC Weapon]
Cost: 1 Stamina
Effect: Your deity marks your opponent as a hated enemy, and inspires you to attack it with ferocity. Make an attack:
Range: Melee
Target: One creature within reach.
Attack: Melee Weapon vs. AC
Hit: Weapon[1 WD] and the target suffers a -1 penalty to all Defenses [SE, ST 3d10 vs WIS].
Augment, Greater Mark the Infidel
[Divine Rank 5, Stacking]
Stacking [Rank 5, 8, 10, etc]: This augment may be applied multiple times and is limited by your Divine Rank.
Effect: Increase the damage dealt by 1 WD.
Master Augment, Superior Mark
[Divine Rank 5]
Cost: 1 Stamina
Effect: Increase the Saving Throw by 1d10 [STP 1d10].