Passwall

Passwall
Magic Resistance: No
Advanced Eldritch Spell [Magical]
Prerequisites: Eldritch Rank 5
Potency: [1d8 + Eldritch Rank]
Cast Action [CT 3, REC 3]
Components: V, S
Cost: 1 Resolve burn
Duration: 1 Phase or until dispelled, dismissed, or disrupted.
Range: Touch
Target: One wooden, plaster or stone surface
Effect: By warping the wall in front of you to your whim, you create a passage through a wooden, plaster or stone surface (but not metals or harder materials). The entrance of the passage is 5 ft wide by 10 ft tall and the passage has a length of 10 ft. If the material you are passing through is thicker than 10 ft, it creates a niche in the wall. Multiple Passwall spells can be combined to create a longer tunnel.

When this spell ends, the tunnel vanishes. Any creatures within the tunnel when the spell ends are ejected, unharmed, out the nearest exit (or the only exit if a niche).

Augment, Magic Tunnel
[Eldritch Rank 6, Stackable]
Stacking [Eldritch Rank 6, 7, 8 etc]: This augment may be applied multiple times and is only limited by your character’s Eldritch Rank.
Effect: Increase the length of the tunnel by 5 ft.
Master Augment, Day Pass
[Eldritch Rank 7]
Cost: 2 Resolve Burn
Effect: The Passwall spell now lasts up to 24 hours.