Savior's Swing

Savior's Swing
Magic Resistance: No
Basic Divine Prayer [Magical, Lunge]
Prerequisites: Divine Rank 4
Disciplines: Savior
Potency: [1d4 + Divine Rank]
Standard Action [CT 1, REC Weapon Speed]
Cost: 2 Stamina
Effect: Your swing travels through multiple enemies, driven by your deity's might. Make a single attack roll and compare it to all targets:
Range: Melee
Target: Up to two creatures within Reach
Attack: Melee Weapon vs. AC
Hit: Weapon[1 WD] damage.
Smite Enhancement: If you hit multiple targets, a single use of Smite applies to all targets hit.
Augment, Greater Swing
[Divine Rank 5, Stacking]
Stacking [Rank 5, 8, 11, etc]: This augment may be applied multiple times and is limited by your Divine Rank.
Effect: Increase the weapon damage dealt by 1 WD
Master Augment, Mighty Swing
[Divine Rank 6, Stacking]
Stacking [Rank 6, 8, 10, etc]: This augment may be applied multiple times and is limited by your Divine Rank.
Cost: CT +1
Effect: You may target an additional continuous creature withing reach.