Summon Destroyer
This content on this page is in progress and should be considered a preview of new material. Expect information on this page to change dramatically.
Summon Destroyer
Magic Resistance: Yes
Prerequisites: Divine Rank 8
Disciplines: Influence
Potency: [2d8 + Divine Rank]
Cast Action [XXX
]
Components: V, S, F (a small candle [1cp])
Cost: XXX
Duration: 1 moment or until dismissed, dispelled or disrupted.
Upkeep: Spend XXX
to increase duration by 1 moment.
Range: 40 ft.
Effect: You summon one legendary monster to a location within range. The monster is autonomous, but follows your commands to the best of its ability. You may mentally command the creature as a Free Action. It takes its first turn in the segment after it is summoned, and then tracks its own initiative from there. If you fail to command the creature, it acts according to its nature (GMs choice), usually attacking foes or defending you. Once summoned, it is free to move beyond the range of this spell. If the creature is killed, it is immediately unsummoned and this spell ends. The creature that you summon must be chosen from the following list: XXX
Augment, Summon Greater Legend
[Divine Rank 8 or higher]
Effect: You may summon a more powerful legend from the following list (limited by your Divine Rank):
- Divine Rank 8: XXX
- Divine Rank 9: XXX
- Divine Rank 10: XXX