Wind Blades
Wind Blades
Magic Resistance: No
Basic Eldritch Spell [Magical, Perceptive]
Prerequisites: Eldritch Rank 2
Disciplines: Enchantment
Potency: [1d4 + Eldritch Rank]
Cast Action [CT 3, REC 5]
Components: V, S
Cost: 1 Resolve
Duration: 1 moment or until dismissed, dispelled or disrupted.
Upkeep: Free action; spend 1 Resolve to increase the duration by 1 moment.
Range: 30 ft.
Target: One ally within range.
Effect: The target’s slashing and chopping melee weapons become ensorceled with fierce winds (other types of weapons are not affected. A weapon that deals multiple types of damage is only affected when used to deal slashing or chopping damage). If the target desires, a slicing wind carries the target's melee weapon attacks up to 30ft, allowing distant opponents to be targeted and struck. All damage done by this effect is slashing, regardless of the original type. Any extra effects of the weapon, such as special materials, poison, or extra fire damage do not function at range, but the attack does count as magical.
Augment, Aerial Armory
[Eldritch Rank 3, Stacking]
Stacking [Eldritch Rank 3, 4, 5, etc]: This augment may be applied multiple times and is only limited by your character’s Eldritch Rank.
Cost: 1 Resolve. Increase the upkeep by 1 Resolve.
Effect: You may target one additional ally within range.
Master Augment, Piercing Wind
[Eldritch Rank 4]
Requirement: You may not use this augment with the Whomping Wind augment
Effect: Using a slight variation of the spell, You may affect weapons that deal piercing damage instead of slashing and chopping weapons. Attacks from the wind now deal piercing damage instead of slashing damage.
Master Augment, Whomping Wind
[Eldritch Rank 4]
Requirement: You may not use this augment with the Piercing Wind augment
Effect: Using a slight variation of the spell, You may affect weapons that deal bludgeoning damage instead of slashing and chopping weapons. Attacks from the wind now deal Bludgeoning Damage.
Master Augment, Stretching Strike
[Eldritch Rank 5, Stacking]
Stacking [Eldritch Rank 5, 7, 9, etc]: This augment may be applied multiple times and is only limited by your character’s Eldritch Rank.
Effect: Increase the distance that attacks can be made at by 10ft.
Master Augment, Aerial Infusion
[Eldritch Rank 6]
Cost: 1 Resolve Burn per target
Effect: Change the duration of this power to 1 phase. This power no longer has an upkeep.
Master Augment, Dangerous Wind
[Eldritch Rank 7]
Cost: 3 Resolve
Effect: Increase the threat range of all allies affected by this power by 5 ft.