Listen
The Listen Skill represents a character's ability to use his auditory sense to listen for sounds in the area around him or through an obstacle (such as a door). Listen can also be used to determine the location of a hidden creature, by depicting the footfalls or small noises made by the opposing creature. Listen checks can alert you to danger or curiosities in your environment before you can see them, such as hearing voices beyond a door or rushing water from around a corner.
In additional its active uses, your Skill Rank in Listen adds to your Awareness score.
- Use Locate Danger to listen for the movement of enemies around a corner or talking through a door.
- Use Locate Hidden Opponent to listen for creatures who are Hidden from you or who have Concealment.
Each 10ft of distance from opponent or object (for opponents, does not overlap with distance bonus to Stealth) | -1 |
Through a Door | -5 |
Noisy Environment | -5 |
Through a Stone Wall | -10 |
A Battle | DF 1 | DC 5 |
Talking | DF 2 | DC 10 |
Movement, Heavy Armor | DF 2 | DC 10 |
Movement, Medium Armor | DF 3 | DC 15 |
Movement, Light Armor | DF 4 | DC 20 |
Whispering | DF 4 | DC 20 |
Movement DCs apply to creatures who are not utilizing Stealth. If your opponent is utilizing Stealth, your Listen check is made versus your opponent's Stealth check. When creatures are speaking, if you beat the Listen DC by 10 or more, you are able to determine what is being said if you speak their language.