Cave-Ins and Collapses

Cave-Ins and collapses occur when an unstable structure or area of earth collapses in a building, cavern, tunnel, or similar structure. If creatures are present beneath the area of collapse, they are subject to attack from the falling debris and may suffer an injury. After the collapse, the debris can block access to paths and exits or bury creatures alive. Alternatively, a structure or area can collapse from underneath creatures (such as a bridge, weak floor, or tunnel complex), causing creatures to Fall.

Unless particularly unstable, Cave-ins and Collapses usually occur in response to a particular stimulus, such as an explosion, earthquake, the addition of a significant weight, or similar effect. Any powers or abilities that deal Structural Damage have the potential to collapse an unstable structure.

When a collapse happens above a creature (or group of creatures), it is subject to an attack and damage based on the Durability of the Structure (see table below). The target must make a Resilience check [DC 20] to avoid suffering and injury, with a bonus or penalty to the check based on whether the attack hits and the Durability of the structure. Structures of higher Durability may also cause the creature to become Buried beneath them, with the difficulty of the Saving Throw dependent on the Durability of the Structure. Durability also determines the amount of time it takes for unaffected creatures to clear the rubble and free a trapped creature, if it is not able to do so itself.

Collapsing Structures
DurabilityAttack (vs Reflex)Hit EffectMiss EffectTime to Clear Rubble
20 or Less+5Injury Check at +10 BonusNo Effect1d6 Rounds
21-30+10Injury Check (unmodified) and Buried [SE, ST 3d10 vs CON]No Effect1d6 Minutes
31-40+15Injury Check at -10 Penalty and Buried [SE, ST 4d10 vs CON]No Effect2d6 Minutes
41-50+20Injury Check at -20 Penalty and Buried [SE, ST 5d10 vs CON]Injury Check (unmodified)1d6 Phases
51++25Injury Check at -20 Penalty and Buried [SE, ST 6d10 vs CON]Injury Check at -10 Penalty2d6 Phases

If the collapse happens beneath a creature, they are subject to the same attack (based on the Durability of the structure), but they instead take Falling damage based on the distance they fall from the collapse.