Crystalbound

Crystalbound
Critical Injury, DC 20 [Physical]
Most of your flesh crystallizes, causing you to become temporarily paralyzed and taxing your movements.
Initial Effects
  • 3 Morale Damage
  • Petrifying [SE, ST 6d10 vs CON], save within 10 segments or become permanently Petrified
Persistent Effects
☐☐☐ Critical: Slowed
☐☐☐ Severe: Lethargy (2)
☐☐☐ Moderate: Lethargy (1)
When Fully Healed
After the injury is healed you gain one of the following traits (your choice): Thick Skin