Crystalbound
Crystalbound
Critical Injury, DC 20 [Physical]
Most of your flesh crystallizes, causing you to become temporarily paralyzed and taxing your movements.
Initial Effects
- 3 Morale Damage
- Petrifying [SE, ST 6d10 vs CON], save within 10 segments or become permanently Petrified
Persistent Effects
When Fully Healed
After the injury is healed you gain one of the following traits (your choice): Thick Skin