Generic Bleed Injury
Moderate Bleed Injury
Moderate Injury, DC 10 [Physical]
A wound that bleeds moderately.
Initial Effects
- 1 Morale Damage
- Suffer 1 point of Blood Loss
Persistent Effects
☐☐☐ Moderate: Pain (1)
Severe Bleed Injury
Severe Injury, DC 15 [Physical]
A wound that bleeds Severely.
Initial Effects
- 2 Morale Damage
- Ongoing Blood Loss (2) every 10 segments [SE, ST 5d10 vs CON]
Persistent Effects
Critical Bleed Injury
Critical Injury, DC 20 [Physical]
A wound that bleeds critically.
Initial Effects
- 3 Morale Damage
- Incapacitated [SE, ST 6d10 vs CON]
- Suffer Blood Loss (3) every 10 segments [SE, ST 6d10 vs CON].
Persistent Effects
When Fully Healed
After the injury is healed you gain one of the following traits (your choice): Anemic