War Sphere

War Sphere
The War Sphere encompasses strategy, strength and valor in battle. Followers of such a deity will find themselves similarly infused with these qualities.
Prerequisites: Combat Discipline
Mastered Prayers: You master Prayer of War and Mark the Infidel.
Additional Benefit: Gain proficiency in one Rank 3 (or less) weapon of your choice. Also, when making a Melee Basic Attack, consider your Physical Rank equal to your Divine Rank for the purposes of using augments.
Prayer of War
Magic Resistance: No
Basic Divine Prayer [Smite]
Free Action
Potency: [1d4 + Divine Rank]
Cost: 2 Stamina
Limitation: Once per round
Trigger: You hit a creature within range with a weapon attack.
Range: 50ft
Target: Triggering creature.
Effect: The divine strength of your god surges through your limbs as you bear down on your enemy. You smite the target. It suffers Force Damage equal to [Divine Rank + WisP] in addition to the normal effects of the triggering attack.
Special: You may only use one ability with the Smite keyword at a time.
Shells
First Shell
Prerequisite: Divine Rank 4
Effect: Your Deity would see your enemy's defenses severely compromised to ensure victory. When you use the Mark the Infidel prayer, your target suffers a -2 penalty to defenses (instead of a -1).
Second Shell
Prerequisite: Divine Rank 6
Effect: Your spirit is infused with the strength of your god. When you cast powers from the Combat Discipline, treat your Divine Rank as 1 rank higher.
Third Shell
Prerequisite: Divine Rank 8
Effect: The call for victory is relentless, and you hear your god's cries for dominance well. You count as two creatures for purposes of determining Tide of Battle.