Covering Shot
Covering Shot
Advanced Martial Technique
Prerequisites: Martial Rank 4
Disciplines: Marksman
Standard Action [REC Weapon Speed]
Cost: 3 Stamina
Effect: Your practiced shots distract an enemy just long enough for a comrade near the target to make a short and hasty exit. Make an attack:
Range: Weapon Range
Target: One creature
Attack: Ranged Weapon P vs. AC
Hit: Weapon[3 WD] and an ally adjacent to the target may shift 5ft as a Free Action.
Augment, Greater Covering Shot
[Martial Rank 5, Stacking]
Stacking [Rank 5, 7, 9, etc]: This augment may be applied multiple times and is limited by your Martial Rank.
Effect: Increase the damage dealt by 1 WD.
Master Augment, Supreme Cover [Stance]
[Martial Rank 4]
Requirement: You must be utilizing a Dodging Harrier Stance.
Effect: Increase the distance your ally may shift by 5ft.
Master Augment, Reliable Cover [Stance]
[Martial Rank 5]
Requirement: You must be utilizing the Evasive Step Stance.
Effect: On a miss, an adjacent ally may still shift 5ft.
Master Augment, Flanking Shot [Stance]
[Martial Rank 5]
Requirement: You must be utilizing a Scoundrel Stance.
Master Augment, Ruthless Shot [Stance]
[Martial Rank 5]
Requirement: You must be utilizing a Guardian Stance.
Cost: 1 Stamina
Effect: On a hit, the target is Weakened [SE, ST 4d10 vs CON].
Master Augment, Twin Cover [Stance]
[Martial Rank 6]
Requirement: You must be utilizing the Perfect Guard Stance.
Effect: On a hit, an additional ally adjacent to the target may shift 5ft.