Covering Strike
Covering Strike
Basic Martial Technique [Lunge]
Prerequisites: Martial Rank 2
Disciplines: Guardian
Standard Action [REC Weapon Speed]
Cost: 1 Stamina
Effect: You cover your allies escape with a decisive blow that disrupts your target's focus. Make an attack:
Range: Melee Weapon
Target: One creature within reach.
Attack: Melee Weapon vs. AC
Hit: Weapon[1 WD] and an ally adjacent to you or the target may move 5ft as a free action. This movement does not grant an opportunity to the target (But may still grant an opportunity to other creatures).
Master Augment, Fast Feet
[Martial Rank 4, Magic Item]
Requirement: You must be wearing Magic Boots.
Effect: On a hit, you may also shift 5ft.
Augment, Increased Cover
[Martial Rank 5, Stacking]
Stacking [Rank 5, 8, 11, etc]: This augment may be applied multiple times and is limited by your Martial Rank.
Effect: Increase the distance your ally may move by 5ft.
Augment, Greater Covering Strike
[Martial Rank 5, Stacking]
Stacking [Rank 5, 8, 11 etc.]: This augment may be applied multiple times and is limited by your Martial Rank.
Effect: Increase the damage dealt by 1 WD.
Master Augment, Covering Canopy [Stance]
[Martial Rank 3]
Requirement: You must be utilizing the Shield Warden Stance.
Effect: On a hit, two allies can move instead of one.
Master Augment, Quick Escape [Stance]
[Martial Rank 3]
Requirement: You must be utilizing the Duelist Stance.
Effect: If your ally is adjacent to you, they may shift instead of move.
Master Augment, Thrown Covering Strike [Stance]
[Martial Rank 3]
Requirement: You must be utilizing a Marksman Stance.
Effect: You may now use this technique at range with a Ranged Weapon (provoking an opportunity as normal).
Master Augment, Draw Attention [Stance]
[Martial Rank 4]
Requirement: You must be utilizing the Selfless Sentinel Stance.
Effect: On a miss, your ally still gains the free movement (without granting opportunity to the target).
Master Augment, Staggering Cover [Stance]
[Martial Rank 5]
Requirement: You must be utilizing the Iron Will Stance.
Effect: On a hit, the target is Staggered [SE, ST 2d10 vs CON].