Basic Martial Techniques
"Strength, speed, athleticism ...you don't have any of it. Not even a little bit. So we better start by showing you exactly how to swing that sword in such a way that will make your enemies think you have all those things."
——Straun Ironbreak, Chief Instructor at the Warforge
Basic Rank 1
Basic Rank 2
- Armor Master's Stance
- Battle Fervor
- Covering Strike
- Cull the Weak Stance
- Dodging Harrier Stance
- Duelist's Gambit
- Flanking Knave Stance
- Gentle Mugging
- Guarded Strike
- Hateful Blade Stance
- Hidden Combatant Stance
- Hulking Sprinter Stance
- Lucky Dodge
- Obedient Zephyr Stance
- Opening Shot
- Opening Strike
- Power Throw
- Raging Thrust
- Rushing Wrath
- Savage Throw
- Sightless Shroud Stance
- Sucker Punch Stance
- Sunder Armor
- Sure Strike
- Tangling Footwork
- Thieves' Crown
- Wicked Blade
Basic Rank 3
- Agitating Strike
- Bloodletting Stance
- Cleave
- Cover Your Tracks
- Crowd Fighting Stance
- Cruel Cage Stance
- Delaying Defense Stance
- Driving Shoulder Stance
- Dual Weapon Strike
- Duelist's Dance
- Flaying Cut
- Guarded Watcher Stance
- Guardian's Rebuff
- Hunter's Mercy Stance
- Mobile Shot
- Numbing Anger
- Positioned Advantage
- Power Attack
- Raptor's Gaze Stance
- Revitalizing Strike
- Savage Blitz
- Savage Rending
- Shield Warden Stance
- Sly Strike
- Speedy Charge
- Split Shot
- Studied Strike
- Sudden Step Stance
Basic Rank 4
- Cornering Companion
- Counter Charge
- Fell The Mighty Foe
- Giant Fighting Stance
- Interceding Companion
- Jerk and Hack
- Limitless Endurance
- Off-Hand Disarm
- Off-Hand Sunder
- Point Blank Shot
- Pressing Gang Stance
- Quick Defense
- Selfless Sentinel Stance
- Silent Night
- Stalker Strike
- Startling Strike
- Swift Attack
- Thug's Whomp
- Wall-fighting Stance
- Wicked Thrust
All Basic Martial Techniques
A
- Agitating Strike
- Armor Master's Stance
B
- Battle Fervor
- Bloodletting Stance
C
- Cheap Shot
- Cleave
- Cornering Companion
- Counter Charge
- Cover Your Tracks
- Covering Strike
- Crowd Fighting Stance
- Cruel Cage Stance
- Cull the Weak Stance
D
- Defending Blow
- Delaying Defense Stance
- Dodging Harrier Stance
- Driving Shoulder Stance
- Dual Weapon Strike
- Duelist's Dance
- Duelist's Gambit
E
- Enraging Blow
- Entangling Shot
F
- Fell the Mighty Foe
- Flanking Knave Stance
- Flaying Cut
G
- Gentle Mugging
- Giant Fighting Stance
- Guarded Stabbing
- Guarded Strike
- Guarded Watcher Stance
- Guardian's Rebuff
H
- Hateful Blade Stance
- Hidden Combatant Stance
- Hulking Sprinter Stance
- Hunter's Mercy Stance
I
- Interceding Companion
J
- Jerk and Hack
L
- Limitless Endurance
- Lucky Dodge
M
- Mobile Shot
N
- Nimble Strike
- Numbing Anger
O
- Obedient Zephyr Stance
- Off-Hand Disarm
- Off-Hand Sunder
- Opening Shot
- Opening Strike
P
- Point Blank Shot
- Positioned Advantage
- Power Attack
- Power Throw
- Pressing Gang Stance
Q
- Quick Defense
R
- Raging Thrust
- Raptor's Gaze Stance
- Revitalizing Strike
- Ripping Strike
- Rushing Wrath
S
- Savage Blitz
- Savage Rending
- Savage Throw
- Selfless Sentinel Stance
- Shield Warden Stance
- Shoving Strike
- Sightless Shroud Stance
- Silent Night
- Sly Strike
- Speedy Charge
- Split Shot
- Stalker Strike
- Startling Strike
- Studied Strike
- Sucker Punch Stance
- Sudden Step Stance
- Sunder Armor
- Sure Strike
- Swift Attack
T
- Tangling Footwork
- Team Capture
- Thieves' Crown
- Thug's Whomp
W
- Wall-Fighting Stance
- Wicked Blade
- Wicked Thrust