Sucker Punch Stance

Sucker Punch Stance
Basic Martial Technique [Stance]
Prerequisites: Martial Rank 2
Disciplines: Scoundrel
Standard Action [REC 1]
Cost: 2 Resolve
Duration: 10 rounds.
Upkeep: Spend 2 Resolve and increase the duration by 10 rounds.
Effect: Fighting fair is for fools, you take your shots where you can get them. While in this stance, when a creature adjacent to you is Dazed, Stunned, or Stupefied (or is rendered Helpless) by another creature or effect, you gain an opportunity attack on the creature. Additionally, if your opportunity attack hits and deals damage, you increase the duration of a Dazed or Stunned effect by 1 segment. You must Threaten the target to gain this benefit.
Special: This stance ends immediately if you enter another stance or you are rendered Helpless.
Master Augment, Immediate Stance
[Martial Rank 4]
Cost: 2 Resolve
Effect: This technique becomes an Immediate Action instead of a Standard Action.


Powers augmented by the Sucker Punch Stance