Sunder Armor

Sunder Armor
Basic Martial Technique [Lunge]
Prerequisites: Martial Rank 2
Disciplines: Brute
Standard Action [REC Weapon speed]
Cost: 2 Stamina
Effect: Sometimes an enemy is too well defended, and it's easier to just break their defenses before you break them. Your strike opens a vulnerability in your target's armor. Make an attack:
Range: Melee
Target: One creature within reach
Attack: Melee Weapon vs. AC
Hit: Weapon[1 WD] damage and the target suffers a -2 penalty to its AC for 10 segments.
Augment, Greater Sunder Armor
[Martial Rank 5, Stacking]
Stacking [Rank 5, 8, 11, etc.]: This augment may be applied multiple times and is limited by your Martial Rank.
Effect: Increase the damage dealt on a hit by 1 WD.
Master Augment, Sunder Protection
[Martial Rank 5, Magic Item]
Requirement: You must be wielding a Magic Weapon.
Effect: On a hit, make an Opposed Potency check [Pot 1d6+Martial Rank] against any magical effects that protect the target from Weapon Attacks (such as Eldritch Shield, Fortify Armor, Stoneskin, Shield of Faith, Prayer of Iron, Magic Vestment, etc). If you succeed the potency check, the targeted effect is dispelled.
Special: This power has no effect on magical abilities that prevent you from properly targeting a creature (such as Mirror Image, Blur, Invisibility, etc).
Master Augment, Charging Sunder [Stance]
[Martial Rank 3]
Requirement: You must be utilizing the Hulking Sprinter Stance.
Effect: Your Sunder Armor technique gains the Charge keyword. Additionally if you charged and hit, increase the duration of the penalty by 5 segments.
Master Augment, Chink In The Armor [Stance]
[Martial Rank 3]
Requirement: You must be utilizing a Guardian Stance.
Effect: On a miss, you still impose the penalty to AC.
Master Augment, Sundering Assault [Stance]
[Martial Rank 3]
Requirement: You must be utilizing a Duelist Stance.
Effect: You get a +4 power bonus to Armor Negation for the attack.
Master Augment, Wreck Armor [Stance]
[Martial Rank 4]
Requirement: You must be utilizing the Giant Fighting Stance.
Cost: 1 Stamina
Effect: On a hit, increase the penalty to the target's AC to -4.
Master Augment, Sunder Body [Stance]
[Martial Rank 5]
Requirement: You must be utilizing the Iron Root Stance.
Effect: On a hit, the target also suffers a -2 penalty to Fortitude.