Split Shot
Split Shot
Basic Martial Technique
Prerequisites: Martial Rank 3
Disciplines: Marksman
Standard Action [REC Weapon Speed + 1]
Cost: 2 Stamina
Requirement: You must be wielding a Ranged Weapon without a reload time.
Effect: You load two shots, releasing them simultaneously at two different enemies in close proximity. Make an attack:
Range: Weapon Range
Area: A 50ft cone
Target: Up to two creatures within the area.
Attack: Ranged Weapon P vs. AC
Hit: Weapon[1 WD] damage.
Master Augment, Energy Beam
[Martial Rank 5, Magic Item]
Requirement: You must be wielding a weapon that deals Elemental Damage.
Effect: If you hit both targets, a burst of energy goes off in a line between them. Any creatures within the line suffer damage equal to [2 x Martial Rank], of the same type as your Weapon deals.
Augment, Greater Split Shot
[Martial Rank 5, Stacking]
Stacking [Rank 5, 8, 11, etc.]: This augment may be applied multiple times and is limited by your Martial Rank.
Effect: Increase the damage dealt on each attack by 1 WD.
Master Augment, Splayed Shot [Stance]
[Martial Rank 3]
Requirement: You must be utilizing the Obedient Zephyr Stance.
Cost: 1 Stamina
Effect: Change the area of the attack from a cone to a 100 ft diameter burst centered on you. The number of targets affected does not change.
Master Augment, Concentrate Fire [Stance]
[Martial Rank 3]
Requirement: You must be utilizing the Hunter's Mercy Stance.
Cost: 1 Stamina
Effect: If you attack only a single target, on a hit deal an additional 1 WD.
Master Augment, Binding Shot [Stance]
[Martial Rank 4]
Requirement: You must be utilizing a Duelist Stance.
Effect: Your shot binds the targets together. If you hit both targets, and the targets are adjacent to each other, they are bound together (and cannot move apart from each other) [SE, ST 3d10 vs DEX]. If either target succeeds the Saving Throw, the effect ends for both targets.
Master Augment, Unfailing Accuracy [Stance]
[Martial Rank 4]
Requirement: You must be utilizing a Stalker Stance.
Effect: Use the better of your two attack rolls against both targets.
Master Augment, Arrow Arc [Stance]
[Martial Rank 7]
Requirement: You must be utilizing the Unfailing Aim Stance.
Cost: 3 Stamina
Effect: You may now target all creatures within the cone. Roll a single attack roll and apply it to all targets. You may not use this augment with the Splayed Shot augment.