Shoving Strike
Shoving Strike
Prerequisites: Martial Rank 1
Disciplines: Brute
Standard Action [REC Weapon speed]
Cost: 1 Stamina
Effect: You strike with force, attempting to drive your opponent back. Make an attack:
Range: Melee
Target: One creature within reach
Attack: Melee Weapon vs. AC
Hit: Weapon[1 WD] damage and Push the target 5ft.
Master Augment, Power Shove
[Martial Rank 5, Magic Item]
Requirement: You must be utilizing a Magic Weapon.
Effect: On a hit, compare your primary attack roll to all creatures in a 15ft line directly behind the target. On a hit, those targets are also Pushed 5ft.
Augment, Greater Shoving Strike
[Martial Rank 5, Stacking]
Stacking [Rank 5, 8, 11, etc.]: This augment may be applied multiple times and is limited by your Martial Rank.
Effect: Increase the damage dealt on a hit by 1 WD.
Master Augment, Stretching Shove [Stance]
[Martial Rank 2]
Requirement: You must be utilizing a Guardian Stance.
Effect: Increase your reach by 5ft for purposes of the attack.
Master Augment, Maneuvering Strike [Stance]
[Martial Rank 2]
Requirement: You must be utilizing a Duelist Stance.
Effect: On a hit, the target may be Repositioned, instead of Pushed.
Master Augment, Drive Forward [Stance]
[Martial Rank 3]
Requirement: You must be utilizing the Driving Shoulder Stance.
Effect: If you successfully push the target 5ft or more, you may increase your Recovery Time by 1 segment to shift 5ft closer to the target. If you Charge before making the attack, you do not need to increase your Recovery Time to gain this benefit.
Master Augment, Pressing Shove [Stance]
[Martial Rank 4]
Requirement: You must be utilizing the Giant Fighting Stance.
Effect: Increase the distance pushed by [1d4 x 5]ft
Master Augment, Dazing Shove [Stance]
[Martial Rank 5]
Requirement: You must be utilizing the Iron Root Stance.
Effect: On a hit, the target is Dazed for 1d3 segments.