Eye Pluck
Eye Pluck
Legendary Martial Technique
Prerequisites: Martial Rank 7
Disciplines: Scoundrel
Standard Action [REC Weapon Speed + 4]
Cost: 6 Stamina and 3 Stamina Burn
Effect: You aim for your opponent's eyes with sinister intent, scooping them from the socket. Make three attacks, on the same or different creatures:
Range: Melee
Target: One creature
Attack: Melee Weapon vs. AC
Hit: Weapon[4 WD] and and the target must make a Injury Resilience Check at a +10 bonus or suffer a Blinding Injury (see below). For each successful hit on the same target, reduce the bonus to the Injury Check by 5 (i.e. +5 for two successful hits, +0 for 3 successful hits), instead of making an additional check. If the target has already been reduced to 0 hitpoints, it instead suffers a -5 penalty to the Injury Check (with an additional -5 for each subsequent hit), instead of making multiple checks. If the target suffers the same level of Blinding Injury twice, the subsequent injury is upgraded in severity 1 degree (i.e. Moderate Blinding Injury becomes Severe Blinding Injury, etc). A Lethal Injury caused by the Eye Pluck ability is instead reduced to a Critical Eye Injury.
Severity | Injury |
---|---|
Moderate | Moderate Eye Injury |
Severe | Severe Eye Injury |
Critical | Critical Eye Injury |
Special: Targets without eyes suffer damage, but are otherwise unaffected by this technique.
Master Augment, Twist the Knife [Stance]
[Martial Rank 7]
Requirement: You must be utilizing a Scoundrel Stance.
Effect: Increase the DC of each Resilience check to 15, instead of 10.
Augment, Greater Eye Pluck
[Martial Rank 9, Stacking]
Stacking [Rank 9, 11, 13, etc.]: This augment may be applied multiple times and is limited by your Martial Rank.
Effect: Increase the damage dealt by 1 WD.