Heat Theft
Heat Theft
Magic Resistance: Yes
Prerequisites: Divine Rank 8
Disciplines: Mysticism
Potency: [1d12 + Divine Rank]
Cast Action [CT 5, REC 3]
Components: V, S, DF
Cost: 4 Stamina and 4 Stamina Burn
Effect: You drain creatures around you of the warmth of life, revitalizing yourself. Make an attack:
Range: 40 ft
Target: All living creatures in range except you.
Attack: Devotion vs. Fortitude
Hit: The target suffers Cold Damage equal to half its current Hitpoints (to a maximum of 200 points). Additionally, you regain hitpoints equal to half your Healing Value (HV) per target hit.
Master Augment, Dark Theft
[Divine Rank 9]
Cost: 2 Stamina Burn
Effect: Half the damage dealt is now Necrotic damage (the rest remains Cold Damage). Additionally, deal 1d6 Stamina Damage to each target. You regain 1 Stamina (spent, not burnt) for each target hit.