Plague of Paralysis
Plague of Paralysis
Magic Resistance: Yes
Ultimate Eldritch Spell [Magical, Perceptive]
Prerequisites: Eldritch Rank 8
Disciplines: Necromancy
Potency: [2d8 + Eldritch Rank]
Cast Action [CT 5, REC 4]
Components: V
Cost: 1 Karma, 6 Stamina and 3 Stamina Burn
Primary Effect: You conjure forth a burst of creeping, purple paralytic gas that seeps into the muscles of your opponents and holds them in place. Make an attack:
Range: 500ft
Area: 100ft diameter area within range
Target: Creatures you choose within area
Attack: Arcana vs. Fortitude
Hit: The target is Paralyzed [SE, 5d10 vs CON]. After the target saves, it is Paralyzed for 10 segments.
Special: The gas is absorbed through the skin and paralyzes any who come in contact with it. Targets without a physical body or that are immune to Poison are unaffected by this spell.
Secondary Effect: Any creature who comes into physical contact with a target who is paralyzed (i.e. using touch abilities, grabbing, etc) is at risk of contracting the paralysis. Repeat the primary attack on any creatures who comes into physical contact with a target of this spell. This risk ends when the target is no longer paralyzed.
Master Augment, Eldritch Epidemic
[Eldritch Rank 9]
Cost: 1 Stamina
Effect: Increase the difficulty Saving Throw by 1d10 [STP 1d10].